SQUALOR GAMES

OUR TEAM

A skilled and passionate team of game developers, designers, and engineers — based around the world, building kingdoms from nothing.

AD
FOUNDER

Adam Davis

Founder · Creative Director · Game Producer

Creative Direction: Game design, world-building, storytelling, and original IP development from concept through production
Studio Leadership: Publishing strategy, investor relations, licensing opportunities, and long-term brand growth
MM
TECHNICAL DIRECTOR

Mehdi Mashhadi

Technical Director · Lead Game Developer

Engines: Unity · Godot
Core Expertise: Gameplay programming, multiplayer systems, mobile & PC development, performance optimization, backend integration
JW
TECHNICAL DIRECTOR

Jan Wone

Senior Game Developer

Engines: Unity · Godot · Unreal Engine
Languages: C# · GDScript · C++ · JavaScript · Python
AR
SENIOR PROGRAMMER

Adel Rahimi

Senior Unity Gameplay Programmer

Engines: Unity · Godot
Languages: C# · GDScript
MK
MULTIPLAYER SPECIALIST

Milad Karimi

Multiplayer & Online Systems Developer

Multiplayer: Client-server, P2P, matchmaking, lobby, lag compensation, anti-cheat
Networking: Photon Fusion, Mirror, FishNet, Steamworks, EOS, WebSockets
KM
UNREAL ENGINE DEVELOPER

Kiarash Mohammadi

Unreal Engine Developer & Technical Designer

Engines: Unreal Engine 5 · Unity (familiarity)
Languages: C++ · Blueprint Visual Scripting
BA
AI & SYSTEMS

Bahaer Ahmadi

Game AI & Systems Programmer

Engines: Unity · Godot · Unreal (familiarity)
Languages: C# · Python · GDScript
LH
GAME DESIGNER

Lily Hosseini

Game Designer, Level Designer & Prototyper

Core Design: Game concept, GDD creation, level & mission design, puzzle & combat design
Design Systems: Player progression, economy balancing, monetization, tutorial & onboarding design
SJ
3D ARTIST

Sara Jafari

3D Environment & Technical Artist

Engines: Unity · Unreal Engine · Godot
3D Software: Blender · Maya · 3ds Max · ZBrush · SpeedTree
SM
2D ARTIST & UI/UX

Saeed Moradi

2D Artist, UI/UX Designer & Animator

Art Skills: Concept art, character & environment concepts, UI art, icons, sprite creation, marketing artwork
UI/UX: Game menu & HUD design, mobile UI, wireframing, design systems, developer handoff
RE
MOBILE DEVELOPER

Reza Ebrahimi

Cross-Platform Mobile Application Developer

Frameworks: Flutter · React Native
Languages: Dart · TypeScript · JavaScript · Kotlin
AK
FULL-STACK & DEVOPS

Ali Kazemi

Full-Stack Web Developer & DevOps Engineer

Frontend: React · Next.js · Vue.js · TypeScript · Tailwind CSS
Backend: Node.js · NestJS · Django · REST APIs · GraphQL
BT
NARRATIVE DESIGNER

Bilal Tariq

Narrative Designer · Creative Writer · Quest Designer

Narrative Design: Branching narratives, quest structures, dialogue systems, worldbuilding & lore
Focus: Player-driven stories, meaningful choices, memorable characters, gameplay-integrated narrative
Squalor

SQUALOR

Squalor Pty Ltd

Digital Assets. Games. Films. Platforms. Strange Worlds.

S

"We build strange worlds for a world that needs something different."

— SQUALOR MANIFESTO

squalor.com.au

© 2025 Squalor Pty Ltd. All rights reserved.

TURN OVERLOOKED INTO ICONIC